By Nizamettin Gok, Nitin Khanna
* Create your first hybrid Android undertaking, utilizing Eclipse IDE
* Use the WebView keep watch over to host your hybrid application
* Distribute your software to Google Play and the Amazon Appstore
• Use applicative programming innovations with top quality features
• know the way and why chances are you'll leverage variable scoping and closures
• Delve into higher-order functions—and learn the way they take different capabilities as arguments for optimum virtue
• discover how one can compose new features from latest services
• lessen, conceal, or dispose of the footprint of kingdom switch on your courses
• perform flow-based programming with chains and practical pipelines
• realize tips to code with no utilizing sessions
- Backbone.js Cookbook
- PrimeFaces Cookbook
- Flickr Mashups (Programmer to Programmer)
Linear, which specifies no acceleration at all. • ease-in, which specifies acceleration only when the animation starts. • ease-out, which specifies acceleration only when the animation stops. • ease-in-out, which specifies acceleration at the beginning and a deceleration at the end of the animation. 8. In this case, in milliseconds, but you can also specify s to specify a time in seconds; this is part of the CSS3 standard. CSS3 Animations and Transitions | 21 Animations Animations are very similar to transitions, but they introduce some complexity of their own.
Method(); // The trick is in line 11 of the preceding example: }(); Create a Singleton Object | 35 Do you see the parentheses after the closing bracket and before the semicolon? Well, this triggers the execution of the function, which returns a literal object with methods and properties, and which can reference private members (since they are closures). js frameworks! schedule(5000); The Sencha Touch framework has a method that does exactly this, called defer(). join("
")); The above code will display the following output on the web page: a long array of strings is here The use of the join() method is considered as slightly faster than using the + operator, which implies much more object copies in memory, which in turn triggers the garbage collector much more often.